8/16/2023 0 Comments Zed build 6.20DUO mode extended to any combination of cameras (not only T265+L515 or D435).See Installation page for additional installation instructions depending on your platform and the camera you are using (e.g., drivers).SuperPoint weights can be downloaded in assets below for convenience (tested with CUDA release).Windows High CPU Usage: this can be related to OpenMP, try setting environment variable OMP_WAIT_POLICY to passive.Looking for ICP configuration file for L515 and Kinect Azure, see release 0.20.8. DNN: SuperPoint support with libtorch (enabled on cuda11.7 release).ZED SDK 3.8 (enabled on cuda11.7 release),.RealSense (ZR300, R200)(check older releases),.Kinect for Windows SDK 2.0 (Kinect for XBOX ONE),.Freenect2 ( UsbDk v1.00-22 should be installed, cuda pipeline available in cuda11.7 release),.OpenNI and OpenNI2 (Kinect for XBOX 360, Xtion Live Pro, Orbbec Astra),.Core: OpenCV 4.7.0 with xfeatures2d and nonfree modules (GPU options enabled on CUDA 11.7 release), PCL 1.13.0 with VTK 9.2.0, Qt 6.4.3.Refactoring RTABMapConfig.cmake with targets by in #904ĭependencies included in the Windows binaries:.fix bigobj under MSVC, fix yaml-cpp link.OpenCV 4.7 moved aruco, and has breaking changes by in #955.implement multi camera marker detection #898 by in #899.Use imported target for res_tool during cross compilation.Added stereo multi-camera support by in #884.fixing missing DISABLE_VTK on recent PCL versions by in #871.Allow negative disparity in dialog for stereo matchers by in #817.fix missing curl install in focal dockerfile by in #816.List dependencies only once by in #812.Add Boost serialization package for libpointmatcher case by in #810.Improved stability and many bug fixes as seen below.įull Changelog: 0.20.16.0.21.0 Pull requests.Improved significantly rendering performance on latest iPhones.Added recovery feature, android 30 support, fixed various bugs.If you are in a matchup where Zed loses 1v1 or you are getting camped, start camping bot lane each time your R is up. Therefore, if you don't think you can win lane, go with a different pick until you are skilled enough with Zed to take down any opponent in lane phase. The hard part for Zed comes AFTER laning phase. Zed needs to win lane, that's the "easy part". If you don't think you can win lane as Zed. Your team has AP damage to make up for your lack of AP When the enemy mid is a good matchup for Zed AND at least one of the enemy Top/Jungle are squishy Zed is a mechanical champion, whose performance will depend on the mechanical skill of the player and their knowledge of Zed and his matchups, but has an intuitive kit, so he takes a lot of practice to master, but isn't necessarily impossible to pick up.Ĭurrently Zed has fallen out of the competitive Meta, but he is still considerably powerful in Solo Queue He has decent waveclear, good laning, strong midgame, and an extremely high skillcap. Zed played with the correct skill and teamwork can end the game early or snowball your team into lategame with a strong advantage. Zed is a mid lane AD assassin that focuses on securing a strong laning phase after which he can snowball and roam, securing an early to mid game lead by consistently assassinating the enemy carry during teamfights and skirmishes. Who Zed is and Why You Might Consider Playing Him
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